zoqaspicy.blogg.se

Toon boom harmony rigging
Toon boom harmony rigging













toon boom harmony rigging

If you haven't created a palette for your character yet, see About Palettesand.

  • In the Colour view, select a colour swatch.
  • In the Tools toolbar, select a drawing tool.
  • In the Timeline view, select the layer's first cell in which you want to draw the part.
  • You can press Ctrl + R (Windows/Linux) or ⌘ + R (Mac OS X) -see.
  • In the Timeline view, add a new drawing layer for each body part to separate.
  • The main breakdown technique shown here is to trace your model. Once you understand Harmony's basic functions and commands, you will be able to create your own techniques to satisfy the needs of your production. For your first character breakdown, follow these instructions to get an idea of the way Harmony works. In this section, you will learn about one of the most common and simplest methods. There are many techniques you can use to break down a puppet. Once you have a model ready, we can start breaking it down into parts to build your rig with. If you have any drawing of a character available on your computer, import it into a new scene, then scale and position it to your liking. To make a puppet, we must first make sure you have a character model to build on. In Harmony, a character rig is basically a template based on your character's model, but in which all movable parts are broken down into different layers, and arranged in a hierarchy that facilitates digital animation, also known as cutout animation.















    Toon boom harmony rigging